AI Insights · Timothy · January 2022
Top 5 Golf Games on Android in France: Q4 2021 Performance Review
Discover the performance trends of the top 5 golf games on Android in France during Q4 2021. From downloads to revenue, see how each game fared.
During the fourth quarter of 2021, the top 5 golf games on the Android platform in France showed varied performance trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides key insights into the market dynamics for these games.
Golf Clash - Golfing Simulator saw its weekly revenue fluctuate, peaking at around $16.9K in the week of November 22. Weekly downloads remained relatively stable, with a notable increase to 556 in the final week of December. The game maintained a steady number of active users, ranging from 3.6K to 4.4K over the quarter.
Golf Rival - Multiplayer Game experienced a consistent revenue stream, with a high of approximately $9.6K in the last week of December. Weekly downloads varied significantly, reaching a peak of 5.4K in the week of December 20. Active users showed growth, starting at 24.3K and climbing to 31.9K by the end of the quarter.
Golf Battle had a stable revenue performance, with a peak at about $2.7K in mid-October. Downloads were strong throughout the quarter, peaking at 7.5K in late October. The game also maintained a robust active user base, ending the quarter with over 101K weekly active users.
Ultimate Golf! showed a steady revenue trend, peaking at around $2K in mid-December. Weekly downloads saw a significant spike to 1K in early November but generally trended lower afterward. Active users varied, starting at 6.7K and dropping to 4.9K by the end of December.
Mini Golf King had a modest revenue performance, with a peak of approximately $1.8K in mid-October. Downloads fluctuated, with a peak of 1.9K at the beginning of the quarter. Active users showed a downward trend, starting at 6.3K and ending at 4.2K by the end of December.
For more detailed insights and data, visit Sensor Tower.